Shemnath is a Legendary Magic-affinity Attack champion of the Knights Revenant, a sorceress whose staff turns enemies to stone after their weapons shatter against her. Her thesis is versatile debuffing built around buff removal, debuff transference, and duration manipulation.
Core Strengths & Abilities
AoE Buff Removal & DEF Ignore: Her A3, Humbled and Broken, hits all enemies twice — the first strike stripping all buffs, the second ignoring 20% DEF against any target left without buffs — giving her strong value in Doom Tower, Dungeons, and Hydra alike.
Debuff Transfer & Duration Control: Her A2, Caryatid's Curse, transfers all her own debuffs onto a target before hitting them three times, extending debuff durations on the target by a turn while trimming their buff durations, and finally extending her own buff durations afterward — a strong tool against Dragon Hard Mode encounters that punish debuffed attackers. Her A1 adds a 30% chance per hit (50% booked) to apply a 60% Decrease DEF debuff.
Key Weaknesses
Iron Twins Struggles: Her low Iron Twins rating suggests her debuff-transfer kit doesn't translate well against that particular encounter's mechanics.
Her passive, Mana Seeker, boosts Accuracy by 10 for each enemy buff and Critical Damage by 5% per debuff (up to 100%), letting her scale naturally into both stats without a strict tradeoff — and with strong Hydra, Clan Boss, and Ice Golem ratings, Shemnath is a versatile pick for most PvE progression and Hydra teams.
Attacks 1 enemy 2 times. Each Hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 30% | 50% | 2 |
Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times. The first hit increases the duration of all debuffs on the target by 1 turn. The second Hit decreases the duration of all buffs on the target by 1 turn. Also increases the duration of all buffs on this Champion by 1 turn after attacking. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1
Attacks all enemies 2 times. The first removes all buffs. The second hit will ignore 20% of the target’s DEF against targets that have no active buffs. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
Increases this Champions ACC by 10 for each buff on each enemy. Increase this Champion’s C.DMG by 5% for each debuff on each enemy. Stacks up to 100%