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Sentinel

Sentinel

Rare · Force · HP · Barbarians

Sentinel is a Rare Force-affinity HP champion of the Barbarians, a champion who rarely sees regular playtime but holds a specific, genuine niche against Provoke-vulnerable bosses.

Core Strengths & Abilities

Boss-Specific Provoke: His A1, Hook, has a 60% chance (85% booked) to Provoke on a critical hit, making him notably strong against Kuldath in Doom Tower, a boss that can actually be Provoked. His A2, Glaive Swing, is an AoE with a 50% chance (70% booked) to apply both a 25% Decrease ATK and a 100% Heal Reduction debuff, giving him useful dual utility for Rare-restricted Secret Rooms.

Self-Sustain: His passive, Regeneration, heals him for 10% HP at the start of every turn, which can itself land as a critical heal, helping him stay in the fight longer.

Key Weaknesses

Provoke Chance Depends on Crits: His signature Provoke only triggers on a critical hit, making it inconsistent without a build geared specifically toward high Critical Rate.

Sentinel's niche value shines specifically against Kuldath in Doom Tower and in HP or Force Secret Rooms thanks to his AoE Decrease ATK, but he otherwise sees little regular use.