Scyl of the Drakes is a Legendary Magic-affinity Defense champion of the Barbarians, a login-reward leader who wields an enchanted axe to heal, revive, and stun in equal measure. Her thesis is well-rounded team support that stays relevant from early progression through endgame content like the Cursed City.
Core Strengths & Abilities
Protective Revival & Passive Healing: Her A3, Phoenix Rite, revives a fallen ally at 50% HP and wraps them in a 50% Ally Protection buff for 2 turns, absorbing damage that would otherwise risk an immediate second death. Her passive, Boundless Life, heals the whole team for 10% of Max HP every turn she acts and randomly grants an ally a 30% Increase SPD buff, making her a strong stand-in for a dedicated healer.
AoE Stun & Speed Control: Her A2, Wingbeat Flurry, hits all enemies twice with a 20% chance per hit (35% booked) to Stun, useful for locking down Spiderlings or tough waves, while her A1 offers Decrease SPD and Turn Meter reduction that's particularly effective against bosses like Fire Knight and Spider Den.
Key Weaknesses
Modest Stun Chance: Even booked, her AoE Stun chance tops out around 35% per hit, meaning reliable crowd control still requires some luck or additional support.
With strong Dragon, Fire Knight, Ice Golem, and Spider Den ratings, Scyl of the Drakes is a genuinely worthwhile investment for players progressing through nearly every stage of the game.
Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of decreasing the target’s Turn Meter by 15%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 20% | 40% | 2 |
Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 20% | 35% | 1 |
Revives an ally with 50% HP and places a 50% [Ally Protection] buff on them for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 |
Heals all allies by 10% of their MAX HP at the start of each turn. Also places a 30% [Increase SPD] buff on a random ally for 2 turns.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | random allies |