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Saurus

Saurus

Uncommon · Spirit · Attack · Lizardmen

Saurus is an Uncommon Spirit-affinity Attack champion of the Lizardmen, a merciless lizard whose kit is built entirely from AoE attacks. His thesis is pure budget speed-farming, particularly for Campaign content.

Core Strengths & Abilities

All-AoE Wave Clear: Both his A1, Wind Cutter, and A2, Fire Wave, hit all enemies, and when built with strong enough damage stats, he can one-shot entire waves — making him an excellent budget option for speed farming 12/3 of Brutal Campaign in as little as 6-7 seconds per run, all without spending a single skill tome.

Heal Reduction on Low HP: His A2 also guarantees a 50% Heal Reduction debuff against any target at or below 40% HP, adding a bit of extra utility against tougher, healing-reliant waves.

Key Weaknesses

No Skill Tome Investment Needed, But No Ceiling Either: His skills are entirely AoE damage with minimal utility beyond the conditional Heal Reduction, meaning he offers nothing that scales into harder late-game content.

Saurus's strength lies almost entirely in cost-free Campaign farming, with some added value in Faction Wars and brute-forcing early Spider Den progression.