Sandlashed Survivor is an Epic Spirit-affinity Defense champion of the Orcs, an often underrated pick capable of pulling weight in Ultra Nightmare Clan Boss and Faction Wars. Her thesis is team survivability through reactive protection rather than proactive control.
Core Strengths & Abilities
Reactive Team Protection: Her passive, Born Survivor, grants the whole team a 50% Ally Protection buff and herself Block Damage whenever any ally's HP drops below 50%, functioning as a safety net that can't be speed tuned precisely but reliably catches dangerous moments. Her A2, Endless Sands, is an AoE that trims a turn off enemy buff durations while extending ally buff durations by a turn, aiding Clan Boss speed tunes in the same way as champions like Godseeker Aniri or Anchorite.
Situational Provoke: Her A1, Smell Weakness, has a 30% chance (50% booked) to Provoke a target when she has no debuffs of her own, adding situational control value in fights like Magma Dragon.
Key Weaknesses
Reactive, Not Proactive: Her signature protection only triggers after an ally is already in danger, so she can't preemptively shield the team the way a scheduled active skill could.
With strong Arena, Clan Boss, and Ice Golem ratings, Sandlashed Survivor is a simple but effective defensive option for progressing players tackling the Demon Lord.
Attacks 1 enemy 2 times. Has a 30% chance of placing a [Provoke] debuff on the target for 1 turn if this champion has no debuffs. Heals by 15% of the damage inflicted if this champion is under any debuff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Level 6: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 30% | 50% | 1 | one enemy |
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all ally buffs by 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally’s HP drops below 50%. Also places a [Block Damage] buff on this champion for 1 turn. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Block Damage | buff | place | 100% | 100% | 1 | self |