Saito is a Legendary Magic-affinity Attack champion of the Undead Hordes, added in October 2020 as the Undead Samurai modeled after content creator Cerberusarms's visit to Plarium HQ. His thesis is simple and effective: hit hard as a pure single-target and semi-AoE damage dealer.
Core Strengths & Abilities
Stacking DEF Ignore: His passive, Vendetta, ignores an extra 7.5% of a target's DEF for each consecutive attack against that same enemy, stacking up to 30% — rewarding focus-fire strategies, though the stack resets if he switches targets. His A1, Unbearable Assault, hits twice with a 50% chance (60% booked) to apply a 60% Decrease DEF debuff after the first hit, adding an extra hit if that debuff lands.
Conditional Self-Buffing & AoE Cleave: His A2, Enduring Warrior, grants himself Increase ATK and Increase C.DMG when his DEF exceeds the target's, and refunds a turn of cooldown if the target survives above 50% HP. His A3, Army Breaker, attacks one enemy then cleaves into the rest of the enemy team when three or more are alive, dealing 20% more damage to targets with higher Max HP than his own.
Key Weaknesses
Loses Value Off-Target: His signature DEF-ignore stacking resets the moment he switches targets, so multi-target fights where he can't stay focused on one enemy blunt his primary damage scaling.
With strong Clan Boss, Dragon, and Ice Golem ratings, Saito is a reliable, straightforward damage dealer for Arena progression, Clan Boss, and general wave-clearing content.
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 50% | 60% | 2 | |
| Decrease DEF | debuff | place | 100% | 100% |
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns if this champion’s DEF is higher than the target’s DEF. Decreases the cooldown of this skill by 1 turn if the target has more than 50% HP after the attack. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | one enemy | |
| Increase C.DMG | buff | place | 30% | 100% | 100% | 2 | one enemy |
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. lnflicts 20% more damage on the first hit if the the target has higher MAX HP than this champion. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1
Will ignore 7.5% of enemy DEF for each time this champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this champion targets and attacks a different enemy.