Runic Warder is a Rare Magic-affinity HP champion of the Dwarves, clad in ancestral steel and seemingly built with early Fire Knight progression in mind. His thesis is a simple kit of multi-hit shield-breaking and light attack debuffing.
Core Strengths & Abilities
Shield-Breaking Multi-Hits: His A1, Twin Chops, and A2, Superior Steel, both strike twice, helping wear down Fire Knight's shield counters, while Superior Steel also carries a 30% chance per hit (50% booked) to apply a 50% Decrease ATK debuff to help mitigate incoming damage. His A3, Rune of Outlasting, grants the team Reflect Damage and a small Continuous Heal, letting Reflect Damage chip further into the boss's shield whenever allies are hit.
Key Weaknesses
Weak Outside Fire Knight: His Continuous Heal is the lower-tier version, and outside his shield-breaking niche, he offers little else — no strong debuffs, no meaningful damage, and no other utility worth relying on.
Runic Warder's respectable Fire Knight rating confirms his niche value there, but he's otherwise a fairly weak Rare, useful mainly for early Clan Boss difficulties or Faction Wars bosses when better options aren't available.
Attacks 1 enemy 2 times. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 30% | 50% | 2 |
Places a 15% [Reflect Damage] buff and a 7.5% [Continuous Heal] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Reflect Damage | buff | place | 15% | 100% | 100% | all allies | |
| Continuous Heal | buff | place | 7.5% | 100% | 100% | 2 | all allies |