Rugnor Goldgleam is an Epic Void-affinity Attack champion of the Dwarves, introduced during the festive fusion of December 2020 as one of the Epics required to fuse Pyxniel of the High Elves. His thesis is a single-target debuffer whose defensive tools come at real personal cost.
Core Strengths & Abilities
Defense Shred & Leech: His A3, Gleam of Avarice, grants himself Increase ATK before attacking and carries a 75% chance (100% booked) to apply both a 25% Weaken and a 60% Decrease DEF debuff, while his A1 has a 50% chance (60% booked) to apply Leech — a strong combination for Clan Boss, Spider Den, Faction Wars bosses, and Sorath in Doom Tower. His passive, Dire Grudge, cuts his A3's cooldown every time he loses 15% of his HP, letting him cycle his best ability faster under pressure.
Key Weaknesses
Self-Damaging Shield: His A2, Gold-Mad Frenzy, sacrifices 15% of his own Max HP — even through Shield or Block Damage buffs, and even if it would kill him — to fill his Turn Meter and grant himself an unremovable Shield, making it a genuinely risky skill to use. His base Defense is also very low, making him hard to keep alive in extended fights despite the Shield.
With a maxed Spider Den rating and strong Clan Boss and Chimera scores, Rugnor Goldgleam is a solid single-target debuffer for demanding PvE content, provided his self-damaging kit is managed carefully.
Attacks 1 enemy. Has 50% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 50% | 60% | 2 |
Sacrifices HP equal to 15% of this champion’s MAX HP, then fills this champion’s Turn Meter by 75% and places a [Shield] buff on this champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this champion, and will ignore [Shield] and [Block Damage] buffs. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | self | ||
| Shield | buff | mention | |||||
| Shield | buff | ignore | self | ||||
| Block Damage | buff | ignore | self |
Places a 50% [Increase ATK] buff on this champion for 2 turns then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | one enemy |
| Weaken | debuff | place | 25% | 75% | 100% | 2 | one enemy |
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 | one enemy |
Decreases the cooldown of this champion’s [Gleam of Avarice] Skill by 1 turn every time this champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks or hits and is not affected by healing or other HP increases.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Gleam of Avarice | other | mention | self |