Rotting Mage is a Rare Spirit-affinity Support champion of the Undead Hordes, a champion whose kit falls well short of what his imposing Undead appearance might suggest.
Core Strengths & Abilities
Stun on Demand: His A3, Mental Overload, has a 75% chance (guaranteed once booked) to Stun a single target for 1 turn, giving him a scrap of usable control for the earliest stages of the game.
Key Weaknesses
Weak Everywhere Else: His A1's Freeze chance sits at a flat 25% that never improves with books, and his A2's team buffs are minor and short-lived, leaving him without any real value once past the earliest content.
Rotting Mage's poor ratings across every mode confirm he's only worth a brief early Faction Wars stint at low level and low gear, with no reason to invest books or masteries into him.
Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 25% | 25% | 1 |
Places a 25% [Increase ATK] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this champion for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 25% | 100% | 100% | 2 | all allies |
| Increase DEF | buff | place | 30% | 100% | 100% | 2 | self |
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 75% | 100% | 1 |
Increases Ally SPD in Faction Crypts by 13%