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Ragemonger

Ragemonger

Rare · Void · Attack · Barbarians

Ragemonger is a Rare Void-affinity Attack champion of the Barbarians, a flame-and-poison archer whose kit hinges on damage-over-time effects that too often fall flat.

Core Strengths & Abilities

Poison & Burn Application: His A2, Toxin Flurry, hits all enemies twice with a 50% chance per hit (65% booked) to apply a weak 2.5% Poison for 2 turns, while his A3, Scorch Shot, has a 40% chance (55% booked) to apply HP Burn to a single target. His A1 grants him a small Continuous Heal on a critical hit.

Key Weaknesses

Unreliable, Weak Effects: None of his debuffs reach a guaranteed chance even when booked, and his Poison is the lesser 2.5% variant rather than the stronger 5% version, making his damage-over-time contribution marginal against tougher content.

Ragemonger is only worth fielding to round out an early Faction Wars roster, though the Nature's Bounty blessing — which upgrades his Poison to the stronger 5% variant — can make him marginally useful in early Dragon and Clan Boss stages.