Raf-Matab is a Legendary Spirit-affinity HP champion of the Barbarians, a spear-and-shield warrior whose thesis is resisting enemy attacks personally while locking them down with Provoke.
Core Strengths & Abilities
Provoke Tanking: His A2, Stampede, is an AoE with a 75% chance (guaranteed once booked) to apply Provoke for 1 turn while also granting himself a 1-turn Block Damage buff, letting him absorb the attacks he draws without taking any damage from them. His passive, Brawny Surge, raises his Resistance by 50 whenever his active skills are off cooldown, reinforcing his tankiness between casts.
Cooldown Disruption & Team Protection: His A1, Elderspear, has a 50% chance (rising to 100% against targets under 50% HP) to push back one of the target's skill cooldowns by 2 turns, pairing well with Counter-Attack buffs or masteries. His A3, Shield of the Clans, grants the whole team Increase RES and Reflect Damage, adding a layer of team-wide protection.
Key Weaknesses
Passive Downtime: His Resistance boost only applies while his actives are off cooldown, meaning right after using Stampede or Shield of the Clans he temporarily loses that defensive bonus exactly when he might need it most.
Raf-Matab's solid Arena and Spider Den ratings suggest he's an interesting second-turn Arena pick who can lock down a target with Provoke and then boost the team's Resistance, though he's a weaker fit for Clan Boss or Hydra.
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less. Level 2: Damage +10% Level 3: Damage +10%
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 75% | 100% | 1 | ||
| Block Damage | buff | place | 100% | 100% | 1 | self |
Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase RES | buff | place | 50% | 100% | 100% | all allies | |
| Reflect Damage | buff | place | 30% | 100% | 100% | 2 | all allies |
This Champion’s RES is increased by 50 whenever their active skills are not on cooldown