Quintus the Triumphant is a Legendary Void-affinity Attack champion of the Bannerlords, an exclusive champion earned only through Live Arena at Level 50. His thesis is buff punishment: converting enemy buffs directly into extra pure damage while resetting his own abilities on every kill.
Core Strengths & Abilities
Buff-to-Damage Conversion: His passive, Percussion, adds pure damage on every skill equal to 10% of the target's Max HP for each buff they carry, ignoring Shield buffs entirely — a devastating scaling effect against heavily buffed Arena opponents. His A2, Strip Away, strips all buffs from a target and applies an unresistible 60% Decrease DEF debuff, ignoring enemy passives and masteries entirely except on Bosses, and resets his AoE ability's cooldown on a kill.
Cooldown Cycling: His A3, Crowd Favorite, grants himself Increase ATK and Increase C.DMG before hitting all enemies, and resets Strip Away's cooldown if it kills — letting him bounce between his two active skills far more often than most attackers can cycle their kit.
Key Weaknesses
Weak Against Sparse Buffs: His signature Percussion passive scales entirely off enemy buff count, so against lean, unbuffed enemy teams or many PvE bosses it contributes little beyond his base damage.
Quintus's top-end Arena, Dragon, and Fire Knight ratings mark him as a genuine boss killer and Arena nuker, especially valuable in any matchup where the enemy carries multiple buffs.
Attacks 1 enemy. Places an extra hit if the target has no buffs. If this attack is critical, repeats the attack once. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or masteries, except by the passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion’s Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 100% | 100% | 2 | one enemy |
| Crowd Favorite | other | mention |
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 3 turns before attacking. Resets the Cooldown of [Strip Away] skill if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | self | |
| Increase C.DMG | buff | place | 30% | 100% | 100% | 3 | self |
| Strip Away | other | mention |
Each of this champion’s skills deals additional pure damage. The amount of pure damage dealt is equal to 10% of the targets MAX HP for each buff on them. The additional Pure Damage dealt will ignore [Shield] buffs.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | ignore |