Prundar is an Epic Void-affinity Defense champion of the Ogryn Tribes, built around drawing enemy attacks onto himself and keeping his team topped up while he tanks the fallout. His thesis is team protection, with his strongest showing reserved for Magma Dragon encounters.
Core Strengths & Abilities
Provoke Tanking: His A2, Hulking Tantrum, is an AoE with a 50% chance (75% booked) to Provoke all enemies for 1 turn while also granting himself a 60% Increase DEF buff, letting him redirect incoming attacks onto himself while boosting his own survivability. His passive then cuts damage from Provoked enemies by 20% and gives him a 25% chance to counterattack whenever a Provoked foe strikes him or an ally.
Team Sustain: His A3, Giant Strength, applies a 25% Strengthen buff and a 15% Continuous Heal to the whole team, giving him a genuine support role alongside his tanking, while his A1 can also Stun a target for 1 turn at a 30% base chance (45% booked) instead of counterattacking.
Key Weaknesses
Heavy Book Dependence: Nearly every one of his key effects — Provoke, Stun, and his cooldowns — starts at underwhelming base chances and only becomes reliable with significant book investment, making him expensive to bring online.
Prundar performs best as a Magma Dragon specialist and general-purpose tank, though his tome requirements and inconsistent base chances keep him a fairly niche pick outside faction-restricted content.
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Has a 30% chance of placing a [Stun] debuff for 1 turn instead of counterattacking with this skill. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 30% | 45% | 2 | |
| Stun | debuff | place | 30% | 45% | 1 |
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Places a 60% [Increase DEF] buff on this champion for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Cooldown -1 Level 8: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 50% | 75% | 1 | ||
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | self |
Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Strengthen | buff | place | 25% | 100% | 100% | all allies | |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
Receives 20% less damage from enemies under [Provoke] debuffs. Has a 25% chance of counterattacking whenever an enemy under a [Provoke] debuff attack either this champion or an ally. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | condition | |||||
| Provoke | debuff | condition | 25% | 50% | self |