Praeva the Slitherer is a Legendary Force-affinity Support from the Demonspawn faction, a battlefield veteran said to have revived her strongest fallen allies to unleash their full power once more. Her thesis blends team sustain, speed manipulation, and debuff manipulation into one of the strongest support kits available.
Core Strengths & Abilities
Sustain & Speed Buffing: Her A2, Malignant Energy, heals the whole team for 25% of her Max HP and grants Increase DEF and Increase SPD for 2 turns, on a cooldown that drops from 5 to 3 once booked — pairing naturally with a Speed aura to keep her team ahead of the enemy.
Revival & Debuff Transfer: Her A3, Seed of Corruption, revives a fallen ally at full HP with 50% Turn Meter and fully resets their skill cooldowns, letting them immediately fire their strongest ability again. Her passive pulls one debuff from each ally onto herself every turn (excluding hard crowd control), which she can then dump onto an enemy via her A1 — becoming irresistible once she's carrying three or more debuffs — making her especially strong at reflecting effects like Poison back onto bosses.
Key Weaknesses
Cooldown-Dependent Revival: Her signature revive sits on a lengthy 6-turn cooldown that only falls to 4 when booked, meaning without investment she can't lean on it as often as teams would like in extended fights.
With top-of-scale ratings in Dragon, Fire Knight, and Ice Golem alongside strong Clan Boss and Chimera scores, Praeva the Slitherer is a premier support pick across nearly all of the game's toughest PvE content.
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs. Level 2: Damage +10% Level 3: Damage +10%
Heals all allies by 25% of this Champions’s MAX HP. Then places a 60% [Increase DEF] buff and a 305 [Increase SPD] buff on all allies for 2 turns. Level 2: Heal +5% Level 3: Heal +5% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Increase SPD | buff | place | 100% | 100% | 2 | all allies |
Revives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all their skills. Level 2: Cooldown -1 Level 3: Cooldown -1
At the start of this Champion’s turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | transfer | |||||
| Sleep | debuff | transfer | |||||
| Freeze | debuff | transfer | |||||
| Provoke | debuff | transfer | |||||
| Fear | debuff | transfer | |||||
| True Fear | debuff | transfer | |||||
| Petrification | debuff | transfer | |||||
| Sheep | debuff | transfer |