Phemo the Shepherd is a Legendary Defense champion from the Argonites faction, a towering guardian who shields his allies while crushing those who break formation. Built as a defense-based control champion, he excels in wave content and sustained fights.
Core Strengths & Abilities
Chained Stun & Turn Meter Denial: Smash and Stomp (A3) has a 75% chance to Stun a primary target for 2 turns and fully deplete their Turn Meter, then spreads into an AoE that Stuns all other enemies for 1 turn with a 75% chance to cut their Turn Meters by 25%, making him devastating in wave-based encounters.
Instant Protective Shield: Good Shepherd (A2) grants the team a 60% Increase DEF buff and a DEF-scaling Shield, with those buffs becoming protected whenever an ally has died, and his passive instantly re-triggers the skill for free the moment an ally is killed.
Key Weaknesses
Cooldowns Stay Fixed at Base Level: Both his A2 and A3 show no reduction even when fully booked, meaning his powerful control and shielding cycle relies on innate cooldown rather than book investment.
Strong Clan Boss, Dragon, and Ice Golem ratings confirm Phemo's role as a durable frontline controller, particularly effective in Faction Wars, Cursed City, and other wave-heavy content where his stacking passive rewards successful Stuns with growing DEF and MAX HP.
Attacks 1 enemy. Has an 80% chance of decreasing the target’s Turn Meter by 15%. Lv. 2 Damage +5% Lv. 3 Damage +5% Lv. 4 Buff/Debuff Chance +10% Lv. 5 Buff/Debuff Chance +10%
[Active Effect] Places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion’s DEF. These buffs are protected if there are any dead allies when this skill is used. [Passive Effect] Instantly activates this skill whenever an ally is killed. Instantly activating this skill will not put it on cooldown and will work even when this skill is on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Lv. 2 Cooldown -1 Lv. 3 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Shield | buff | place | 100% | 100% | 2 | all allies | |
| Shield | buff | mention | self |
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 2 turns. Also has a 75% chance of fully decreasing the target’s Turn Meter. If the [Stun] debuff was successfully placed on the initial target, then attacks all enemies except the initial target. Has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn. Also has a 75% chance of decreasing all enemies’ Turn Meters by 25%. Lv. 2 Damage +10% Lv. 3 Damage +10% Lv. 4 Buff/Debuff Chance +10% Lv. 5 Buff/Debuff Chance +15% Lv. 6 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 75% | 75% | 2 | ||
| Stun | debuff | condition | all enemies | ||||
| Stun | debuff | place | 75% | 75% | 1 | all enemies |
Increases this Champion’s DEF by 3% (stacks up to 30%) and MAX HP by 5% (stacks up to 50%) for each [Stun] debuff successfully landed by this Champion. Allies are immune to [Stun] debuffs while under a [Shield] buff placed by this Champion’s Good Shepherd skill.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | condition | self | ||||
| Stun | debuff | immune | self | ||||
| Shield | buff | immune | self |