Owein Winterflame is a Sylvan Watchers Legendary Defence champion who trades personal damage for buff denial, HP equalization, and a self-reinforcing shield/reflect loop that punishes enemies for attacking his team at all.
Core Strengths & Abilities
Buff Stripping AoE: His A1, Latesummer's Ward, hits all enemies twice, each hit carrying a 50% chance to strip Shield/Magma Shield plus one other random buff — a chance that becomes unresistible whenever Owein himself is shielded, rewarding a shield-up playstyle.
HP Equalization and Reflect: His A2, Emberwatch's Boon, levels every ally up to the highest current HP, heals off his own DEF, and layers a 30% Reflect Damage buff on the team — full-HP allies get it as a protected buff, so it can't be stripped before it matters.
Shield-into-Magma-Shield Loop: His A3, Ever-Burning, grants the team Increase DEF and a DEF-scaled Shield; whenever any of those shields expires or is destroyed, it converts into a Magma Shield, keeping allies protected across consecutive turns rather than just one.
Passive Damage Reduction and Reflect: He takes 25% less damage outright (50% while shielded), and reflects the damage he avoided back at attackers — with kills off that reflect chaining further Magma Shield uptime.
Key Weaknesses
Reactive, Not Proactive: His entire kit rewards allies (and himself) being hit rather than controlling the fight directly — teams that already avoid taking damage, or against single hard-hitting bosses rather than sustained pressure, get less value from his loop.
Strong marks in Doom Tower, Faction Wars, and Wave Control point to Owein fitting best on teams facing sustained multi-hit pressure rather than single-target burst fights.
Attacks all enemies 2 times. Each hit has a 50% chance of removing any [Shield] and [Magma Shield] buffs, and 1 other random buff from each enemy. This effect cannot be resisted if this Champion is under a [Shield] or [Magma Shield] buff. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | remove | 50% | 75% | |||
| Magma Shield | buff | remove | 50% | 75% | |||
| Shield | buff | condition | self | ||||
| Magma Shield | buff | condition | self |
Equalizes the HP levels of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Heals all allies. The value of the heal is proportional to this Champion’s DEF. Also places a 30% [Reflect Damage] buff on all allies for 2 turns. Allies with full HP will receive a protected [Reflect Damage] buff for 2 turns. Level 2: Heal +20% Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Reflect Damage | buff | place | 30% | 100% | 100% | 2 | all allies |
| Reflect Damage | buff | mention | 2 |
[Active Effect] Places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion’s DEF. [Passive Effect] Whenever a [Shield] buff on an ally expires, or is removed by damage or any other effect, places a [Magma Shield] buff on that ally for 1 turn. The value of the [Magma Shield] is proportional to this Champion’s DEF. Occurs once per turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Level 2: Shield +20% Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Shield | buff | place | 100% | 100% | 2 | all allies | |
| Shield | buff | mention | self | ||||
| Shield | buff | condition | |||||
| Magma Shield | buff | place | 100% | 100% | 1 | ||
| Magma Shield | buff | mention | self |
Decreases the damage this Champion receives by 25%. Will decrease the damage this Champion receives by 50% instead if this Champion is under a [Shield] or [Magma Shield] buff. The amount of damage decreased in this way will be reflected back to all enemies. Whenever this Champion or an ally kills an enemy with damage from [Reflect Damage] buffs, passive Reflect Damage effects or a [Magma Shield] buff, places an [Unkillable] buff on them for 1 turn. Occurs once per ally, per turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | condition | self | ||||
| Magma Shield | buff | condition | self | ||||
| Reflect Damage | buff | condition | self | ||||
| Magma Shield | buff | mention | 1 | self | |||
| Unkillable | buff | place | 100% | 100% | 1 | self |