Orynyx Mindcrawler is a Legendary Magic Support champion from the Dark Elves faction, built around locking enemy skills down rather than wearing teams down with raw damage.
Core Strengths & Abilities
Mass Cooldown Lockout: His A3, Mindcrawler, has a 75% chance (booked) of increasing the cooldowns of every enemy skill by 3 turns, while also filling his allies' Turn Meters by 20%. On a 4-turn booked cooldown, this is his primary tool for delaying an enemy team's strongest abilities while simultaneously speeding his own team up.
Buff Steal and Skill Shutdown: His A2, Clinging Webstorm, hits all enemies twice — the first hit has a 75% chance (booked) of stealing all buffs from every enemy, and the second has a 75% chance (booked) of placing Block Active Skills on all enemies for 2 turns. Combined with Mindcrawler, this gives him three separate ways to strip an enemy team's tools away in a single rotation.
Counter-Lockout Passive: Neuroskitter prevents his own skills from ever being put on cooldown, and grants him an Instant Turn whenever an enemy tries to increase the cooldown of his or an ally's skills. This makes him notably resilient against the exact cooldown-manipulation tactics his own kit relies on, letting him respond immediately if an enemy tries to turn his own strategy back on him.
Priority-Target Control: His A1, Dreamfang, reduces the target's Turn Meter by 10% and places a 1-turn Sleep on any enemy who's already had a skill cooldown-locked by Orynyx, giving him a way to follow up on his own control and keep a priority target from acting.
Key Weaknesses
Chance-Dependent Lockdown: Every one of his control effects — the cooldown increase, the buff steal, and Block Active Skills — caps at 75% chance even booked, so none of his signature plays are guaranteed; a team built entirely around his lockout can still have it whiff at the wrong moment.
Narrow Damage Profile: With no real offensive stat-scaling to speak of, Orynyx isn't built to contribute meaningful damage himself — his value is entirely about denying the enemy team's turns and tools, which makes him dead weight in matchups where disruption doesn't matter.
Orynyx rates highest in Arena (10) and as a Faction Wars primary pick (10), with strong marks in Doom Tower (9) and general wave control (9), squarely fitting his kit's focus on shutting down enemy cooldowns and buffs in PvP and speed-clear content rather than raw boss damage.
Attacks 1 enemy. Decreases the target’s Turn Meter by 10%. Places a [Sleep] debuff on the target for 1 turn, if the target has any active skills put on cooldown by this Champion. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 100% | 100% | 1 | one enemy |
Attacks all enemies 2 times. The first hit has a 75% chance of stealing all buffs from all enemies. The second hit has a 75% chance of placing a [Block Active Skills] debuff on all enemies for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Active Skills | debuff | place | 75% | 100% | 2 | all enemies |
Has a 75% chance of increasing the cooldowns of all enemy skills by 3 turns. Fills the Turn Meters of all allies by 20%. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1
[Passive Effect] This Champion’s skills cannot be put on cooldown. [Active Effect] Whenever an enemy tries to increase the cooldown of either this Champion’s skills or an ally’s skills, activates an [Instant Turn] effect on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Instant Turn | buff | activate | 100% | 100% | self |