Noct the Paralyzer is a Legendary Magic HP champion from the Dark Elves faction, transformed by a venomous spider bite into someone who paralyzes everyone in his path. His versatile kit blends Poison and Sleep-based crowd control with protective team support.
Core Strengths & Abilities
Guaranteed Sleep & Poison: Dreamer's Demise (A2) hits all enemies with a 75% chance (100% booked) to apply Sleep plus two 5% Poison debuffs, and its passive effect adds two more Poison stacks whenever a Sleep it placed breaks from damage, useful for controlling waves or dazing Al-Naemeh The Sand Devil.
Self-Sustaining Team Protection: Heady Fumes (A3) grants the team a 50% Ally Protection buff and a 15% Continuous Heal, while his passive, Somnolence, heals himself 3% and allies 1% MAX HP every time a Poison tick lands, enabling real solo potential in Dragon and Ice Golem.
Key Weaknesses
Accuracy-Gated Decrease ACC: His basic attack's 50% Decrease ACC debuff sits at only a 50% base chance, reaching 80% once booked, so consistent application still needs some Accuracy investment.
Strong Dragon, Ice Golem, and Clan Boss ratings confirm Noct's value as a self-sufficient Poison-and-protection Legendary, capable of solo dungeon runs when built around HP.
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 50% | 80% | 2 |
Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff for 1 turn and two 5% [Poison] debuffs for 2 turns. [Passive Effect] Places two additional 5% [Poison] debuffs for 2 turns whenever a [Sleep] debuff placed by this skill is removed or disappears after an enemy takes damage Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 75% | 100% | 1 | ||
| Poison | debuff | place | 5% | 75% | 100% | 2 | |
| Poison | debuff | place | 5% | 100% | 100% | 2 | |
| Sleep | debuff | place | 100% | 100% |
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
Heals this champion by 3% of their MAX HP, and all allies except this champion by 1% of this champion’s MAX HP, every time a [Poison] debuff ticks on an enemy. Whenever an ally is attacked while under an [Ally Protection] buff, has a 40% chance of placing a [Sleep] debuff on the attacker for 1 turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | condition | all allies | ||||
| Ally Protection | buff | condition | |||||
| Sleep | debuff | place | 40% | 40% | 1 |