Nobel is a Legendary Force champion from the Shadowkin faction, often considered among the weakest Legendaries in the game due to his heavy reliance on a Fear-applying partner like Ma'Shalled. A Patch 5.30 buff improved his Turn Meter manipulation, though it didn't remove that core dependency.
Core Strengths & Abilities
Turn Meter Denial: Dismay (A3) hits all enemies with a 75% chance to cut each Turn Meter by 50%, and refills his own Turn Meter by the amount lost whenever targets are under Fear or True Fear, giving him strong crowd control when paired with a Fear applier.
Fear-Triggered Cycling: His passive, Desolation, has a 75% chance (100% booked) to place True Fear on any enemy whose Turn Meter is fully depleted, and that same True Fear gives enemies a 50% chance to miss their turn while sending their intended skill to full cooldown.
Key Weaknesses
Dependent on External Fear: Nearly every strong interaction in his kit, from Harbinger's cooldown reduction to Dismay's Turn Meter refill, only activates against targets already under Fear or True Fear, meaning he needs a dedicated partner to reach his potential.
His improved Ice Golem and Arena ratings reflect the Patch 5.30 buff's impact, but Nobel remains a champion best considered only alongside a reliable Fear-applying teammate.
Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn. If the target is under a [Fear] or [True Fear] debuff, has a 65% chance of decreasing the duration of all of the target’s buffs by 1 turn instead. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | condition | one enemy | ||||
| True Fear | debuff | condition | one enemy |
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Fills this champion’s Turn Meter by 25% after the attack. If the target is under [Fear] or [True Fear] debuff, decreases the cooldown of the Dismay skill by 1 turn. Level 2: Damage +5% Level 3: Damage +10% Level 4 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | condition | one enemy | ||||
| True Fear | debuff | condition | one enemy |
Attacks all enemies. Has a 75% chance of decreasing each enemy’s turn Meter by 50%. If there are enemies under [Fear] or [True Fear] debuffs, will also fill this champion’s Turn Meter by the amount the enemies lose. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | condition | self | ||||
| True Fear | debuff | condition | self |
Whenever an enemy’s Turn Meter is fully depleted by any champion, has a 75% chance of placing a [True Fear] debuff on that enemy for 1 turn. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| True Fear | debuff | place | 75% | 100% | 1 |