Night Queen Krixia is a Mythical Support champion from the Knight Revenant faction, the Queen of Darkness who floats above the empire banishing enemies to damnation. Her dual-form kit dominates through opposing forms of buff and cooldown manipulation, locking enemies down in one form and empowering allies in the other.
Core Strengths & Abilities
Enemy Lockdown: In her base form, Deathly Apparition (A3) strips all enemy buffs and adds 3 turns to their skill cooldowns, while Doom Lantern (A2) applies a 50% Decrease RES debuff and Block Buffs while cutting enemy Turn Meters by 20%, a combination that alleviates the Accuracy thresholds needed in Hydra while shutting down enemy actions.
Ally Empowerment: Switching to her alternate form reverses the effect, with Nightpurge cleansing ally debuffs and cutting their cooldowns by 3 turns, followed by Rain of Damnation granting Block Debuffs, Increase RES, and a 20% Turn Meter fill.
Key Weaknesses
Lower Iron Twins Impact: Her rating drops noticeably against the Iron Twins compared to her elite scores elsewhere, suggesting her buff-and-cooldown manipulation kit has less to work with there.
Perfect Arena, Dragon, and Ice Golem ratings, alongside her passive immunity to Stun and Sleep, confirm Night Queen Krixia as a dominant force across Arena, Hydra, and high-end PvE content.
Attacks 1 enemy 2 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn. Level 2: Damage +10% Level 3: Ignore RES +20%
Places a 50% [Decrease RES] debuff and a [Block Buffs] debuff on all enemies for 2 turns. Also decreases each target’s Turn Meter by 20%. Level 2: Ignore RES +20% Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease RES | debuff | place | 50% | 100% | 100% | 2 | all enemies |
| Block Buffs | debuff | place | 100% | 100% | 2 | all enemies |
Attacks all enemies. Removes all buffs from all enemies. Also increases the cooldowns of all enemy skills by 3 turns. Level 2: Ignore RES +20% Level 3: Cooldown -1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Immune to [Stun] debuffs. Increases this Champion’s ACC by 1 for every 2 RES they have.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | immune |