Nekhret the Great is a Legendary Void Defense champion from the Undead Hordes faction, an ancient sect leader who cast a spell of undying two millennia ago and rose to reclaim his place as lord of the realm. Added during the 2020 festive fusion, he quickly became one of the most sought-after Void Legendaries and remains the premier Arena protector in the game.
Core Strengths & Abilities
Triple-Stacked Protection: Disturbing Infusion (A2) places Block Debuffs, a 50% Ally Protection buff, and a 25% Strengthen buff on a single ally for 3 turns, with the Ally Protection specifically unremovable, while his passive, Arise my Minions, automatically grants the same protective package to the lowest-MAX-HP ally at the start of every round.
Shield-Backed Sustain: His other passive, Unsleeping Aegis, shields any protected ally for 30% of his own MAX HP whenever they're attacked, and shortens Legion of the Damned's cooldown by 2 turns whenever that Shield triggers, keeping his protective cycle running frequently.
Key Weaknesses
Low, Unresistible Debuff Chance: His basic attack's Decrease ATK debuff is unresistible but only lands at a 20% base chance (30% booked), meaning it contributes little beyond incidental damage mitigation.
With perfect Arena and Fire Knight ratings and strong marks across Clan Boss and Ice Golem, Nekhret the Great defines the go-second Arena archetype, guaranteeing a nuker at least one safe round to unleash their damage.
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 20% | 30% | 1 |
Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | condition | all allies |
Places a [Block Debuffs] buff, a 50% [Ally Protection] buff and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | |||
| Ally Protection | buff | block | 50% | 3 | |||
| Strengthen | buff | block | 25% | 3 | |||
| Ally Protection | buff | mention |
Whenever an ally is attacked while under an [Ally Protection] buff placed by this champion, places a [Shield] buff on the ally equal to 30% of this champion’s MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this champion. Also decreases the cooldown of this champion’s [Legion of the Damned] skill by 2 turns if the [Shield] buff is placed.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | condition | self | ||||
| Shield | buff | place | 100% | 100% | self | ||
| Shield | buff | condition | self | ||||
| Legion of the Damned | other | mention | self | ||||
| Shield | buff | condition | self |
Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 3 | ||
| Strengthen | buff | block | 25% | 3 | |||
| Ally Protection | buff | place | 50% | 100% | 100% | 6 | |
| Ally Protection | buff | mention |