Narma the Returned is a Legendary Magic Support champion from the Knight Revenant faction, a toxic sorceress risen from darkness to seek vengeance on the Demon Lord. A late-2025 buff transformed her into an excellent Poison Explosion piece with strong solo boss potential.
Core Strengths & Abilities
Poison Detonation & Healing: Weirding Dance (A2) has a 75% chance (100% booked) to apply a 50% Decrease ATK debuff while healing the team for 15% of her MAX HP, an amount that grows 2% for every Poison stack on the target, and now applies Leech to all enemies while instantly detonating their Poison stacks.
Poison Application & Spread: Toxin Trance (A3) has a 75% chance (100% booked) to place three 5% Poison debuffs plus Poison Sensitivity on a target, spreading to all enemies if that target already carries three or more debuffs, complemented by her basic attack's 40% chance to extend three random debuffs by a turn.
Key Weaknesses
Consumes Her Own Setup: Leaning on her A2's detonation burns through the Poison stacks she or teammates like Elenaril and Zavia have built up, meaning timing her rotation matters to avoid wasting the setup.
Outstanding Dragon and Ice Golem ratings alongside a strong Clan Boss score confirm Narma's place as an elite Poison Explosion piece, with genuine solo potential against bosses like Dragon.
Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also heals all allies by 15% of this champion’s MAX HP. The heal increases by 2% for each [Poison] debuff on the target. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 75% | 100% | 3 | |
| Poison | debuff | condition | one enemy |
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. Level 2: Damage +15% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 75% | 100% | 3 | |
| Poison Sensitivity | debuff | place | 25% | 75% | 100% | 3 |