Myrmidon is a Rare Defense champion from the Bannerlords faction, a gate guardian who absorbs damage for his allies while provoking enemies to keep them distracted. His kit offers a functional, if unremarkable, take on the Ally Protection tank role.
Core Strengths & Abilities
Ally Protection & Sustain: In Their Midst (A3) grants the whole team a 50% Ally Protection buff while healing himself with a 15% Continuous Heal, giving him the tools to absorb significant damage on behalf of his team.
AoE Attack Reduction: Disarm Sweep (A2) hits all enemies with a 60% chance (80% booked) to apply a 25% Decrease ATK debuff, which can upgrade to the 50% version with the Nature's Bounty blessing.
Key Weaknesses
Conditional, Low-Chance Provoke: His basic attack's Provoke only triggers against higher-MAX-HP targets and sits at just a 20% base chance, reaching 40% once booked, making it unreliable control.
His moderate Clan Boss rating reflects some early-game value there, positioning Myrmidon as a stopgap Ally Protection tank for early Clan Boss teams, Faction Wars, or Rare-only Doom Tower Secret Rooms.
Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn if the target has higher MAX HP than this champion. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 20% | 40% | 1 | one enemy |
Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Level 8: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 60% | 80% | 2 |
Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | self |