Mother Cybele is a Legendary Force Support champion from the Knight Revenant faction, added as part of the August 2021 fusion event. Her kit introduced HP swapping between allies to Raid, alongside revive-on-death and Turn Meter utility, though several of her tools feel situational.
Core Strengths & Abilities
HP Swap & Sustain: Uncanny Transfer swaps her HP with an ally, then grants whichever of the two ends up with higher HP a 30% Increase SPD buff and 40% Turn Meter fill, while her passive, Gravewalker, fully heals the lowest-HP ally when she dies and heals the whole team 20% MAX HP when she's revived.
Team Revive Protection: Soul Shepherd (A2) grants the team a Revive on Death buff alongside a 60% Increase DEF buff, powering sustained Phoenix-style team strategies in Hydra and Clan Boss that keep reviving through extended fights.
Key Weaknesses
Situational HP Swap: Uncanny Transfer's value depends heavily on which ally needs the swap and the state of the fight, making it harder to use reliably compared to more straightforward support tools.
Strong Ice Golem and Iron Twins ratings, alongside her niche use in Hydra Phoenix teams and Sand Devil thanks to Revive on Death, mark Mother Cybele as a specialist pick for sustained-revival strategies rather than a universal support.
Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Level 7: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 25% | 50% | 2 |
Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Revive On Death | buff | place | 100% | 100% | 2 | all allies | |
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
Swaps HP with an Ally. If this Champion’s HP is equal to or higher than the target’s HP after the swap, fills this Champion’s Turn Meter by 40%,places a 30% [Increase SPD] buff on this Champion for 2 turns, and places a [Block Damage] buff on the target ally for 1 turn. If this Champion’s HP is lower than the target’s HP after the swap, fills the target’s Turn Meter by 40%,places a 30% [Increase SPD] buff on them for 2 turns, and places a [Block Damage] buff on this Champion for 1 turn. Also places to 15% [Continuous Heal] buffs on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | one enemy |
| Block Damage | buff | place | 100% | 100% | 1 | one enemy | |
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | one enemy |
| Block Damage | buff | place | 100% | 100% | 1 | one enemy | |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | self |
Fully heals the ally with the lowest HP whenever this Champion is killed. Heals all allies by 20% of their MAX HP and fills their Turn Meters by 15% whenever this Champion is revived.