Miscreated Monster is an Epic Magic HP champion from the Knight Revenant faction, born from forbidden experiments in a haunted laboratory. His kit combines crowd control, protective shielding, and damage redirection into a genuinely versatile support-tank hybrid.
Core Strengths & Abilities
Damage Redirection: It's Alive (A3) grants all other allies a 50% Ally Protection buff for 3 turns while healing himself for 50% MAX HP, redirecting half of allies' incoming damage to himself to keep the team alive through prolonged fights like the Clan Boss.
Fear on Protected Allies: His passive, Spooky Groan, applies a Fear debuff to any attacker that strikes an ally under his Ally Protection, giving enemies a chance to miss their next turn in content like Spiders Den or Doom Tower.
Key Weaknesses
Modest Stun Chances: His basic attack's Stun sits at only a 15% base chance (25% booked), and Lightning Storm's AoE Stun caps at 50% even when booked, so he cannot be relied upon as primary crowd control.
His outstanding Spider rating alongside strong Dragon, Fire Knight, and Ice Golem marks make Miscreated Monster a valuable damage-mitigation pick for waves and progression content, with particular strength against Scarab King's shield mechanics.
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 15% | 25% | 1 | ||
| Decrease DEF | debuff | place | 60% | 50% | 60% | 1 | |
| Stun | debuff | place | 50% | 60% |
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Places a [Shield] buff on all allies for 3 turns equal to 25% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 50% | 1 | ||
| Shield | buff | place | 100% | 100% | 3 | all allies |
Places a 50% [Ally Protection] buff on all allies except this champion for 3 turns. Heals this champion by 50% of their MAX HP. Places a 15% [Continuous Heal] buff on this champion for 3 turns. Level 1: Cooldown -1 Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 3 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 3 | self |
Places a [Fear] debuff on the attacker for 1 turn whenever an ally is attacked while under an [Ally Protection] buff
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | place | 100% | 100% | 1 | ||
| Ally Protection | buff | place | 100% | 100% |