Meatcarver Tolog is a Rare Force HP champion from the Skinwalkers faction, brought in as the Rare piece of the Bambus Fourleaf fusion. He offers a budget revive-and-support option built around keeping continuous heals flowing across the team.
Core Strengths & Abilities
Single-Target Revive: Reviving Stew (A3) brings back a fallen ally at 30% HP and Turn Meter with a 15% Continuous Heal attached, making him a straightforward, if modest, reviver for Faction Wars progression.
Heal Maintenance: His passive, Feed the Herd, replaces any 15% Continuous Heal from a Skinwalkers ally that expires, gets removed, or is stolen with a smaller 7.5% version, keeping healing active even after it's stripped, while Butcher's Block adds a 30% Increase DEF buff for the team.
Key Weaknesses
Low Overall Power: His ratings sit uniformly low across every game mode, reflecting a kit whose numbers simply don't compete once better revivers and healers are available.
Meatcarver Tolog is best treated as a stopgap Faction Wars support for accounts still building out their Skinwalkers roster, not a champion to invest heavily in.
Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Places a 30% [Increase DEF] buff on all allies for 2 turns and a 15% [Continuous heal] buff on all allies for 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 30% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 | all allies |
Revives an ally with 30% HP and 30% Turn Meter. Places a 15% [Continuous Heal] buff on the revived ally for 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 |
Whenever a 15% [Continuous Heal] buff placed by an ally from the Skinwalkers Faction expires, is removed, or is stolen, places a 7.5% [Continuous Heal] buff on that ally for 1 turn. If there are multiple Champions on the team with this skill, only one will activate.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | condition | 15% | ||||
| Continuous Heal | buff | place | 7.5% | 100% | 100% | 1 |