Maulie Tankard is a Legendary Spirit Support champion from the Dwarves faction, an excellent control piece whose Provoke and Turn Meter support make her viable across nearly every corner of the game.
Core Strengths & Abilities
Wave-Wide Provoke: Bar Brawl (A2) places a 1-turn Provoke on all enemies, with a 50% chance to extend that to a 2-turn Provoke on a single target instead, while also granting herself a 30% Reflect Damage buff, control that requires solid Accuracy investment to land consistently.
Turn Meter Acceleration: Her passive, Rowdy Crowd, fills all allies' Turn Meters by 15% whenever she's hit, jumping to 25% when hit by a boss, giving her team a reliable speed boost throughout a fight.
Key Weaknesses
Accuracy Dependent: Her Provoke and control value are gated behind enough Accuracy to guarantee the debuff lands, meaning gearing choices matter significantly for her overall impact.
With top marks in Hydra and strong ratings in Arena and Chimera, Maulie Tankard has become a go-to Head of Decay Provoke option in Hydra while remaining a flexible Arena, Faction Wars, and Doom Tower pick, including as a Magma Dragon tank.
Attacks 1 enemy. Damage increases by 50% if the target is under a [HP Burn] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | condition | one enemy |
Places a [Provoke] debuff on all enemies for 1 turn. Has a 50% chance of placing a [Provoke] debuff on the target for 2 turns instead. Places a 30% [Reflect Damage] buff on this champion for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 100% | 100% | 1 | all enemies | |
| Provoke | debuff | place | 50% | 50% | 2 | one enemy | |
| Reflect Damage | buff | place | 30% | 100% | 100% | 2 | self |
Revives an ally with 50% HP and fills their Turn Meter by 50%. Places a [Block Damage] buff on that ally for 1 turn. Level 2: Heal +5% Level 3: Heal +10% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | place | 100% | 100% | 1 |
Fills the Turn Meters of all allies by 15% when this champion is hit. Fills the Turn Meters of all allies by 25% when this champion is hit by a boss. Level 2: Cooldown -1