Ma'Shalled is a Legendary Spirit Attack champion from the Undead Hordes faction, once dismissed as a vault-filler until a major April 2020 buff transformed him into a top-15 Legendary and a dominant force in Arena offense. He combines heavy damage with crippling control through True Fear.
Core Strengths & Abilities
Speed & Control Burst: Tornado (A2) grants the team a 30% Increase SPD and 30% Increase C.DMG buff, places True Fear and Leech on all enemies, and grants Ma'Shalled an Extra Turn, letting him accelerate his team while locking down the enemy in one move.
Buff Theft & Sustain: Open Wounds (A3) has an 80% chance to steal all buffs from its target before attacking, applies a 100% Heal Reduction debuff, grants Ma'Shalled two stacking 15% Continuous Heal buffs, and deals 50% bonus damage to unbuffed targets.
Key Weaknesses
Accuracy Dependent: His debuffs and buff-stealing require solid Accuracy investment to land consistently against dungeon enemies, competing with his damage-focused build priorities.
With top ratings in Fire Knight and Hydra, and strong marks across the board, Ma'Shalled remains an elite pick for Clan Boss self-sustain builds, the well-known "white whale" 2:1 speed team, and heavy AoE damage against Hydra heads thanks to his Leech mechanic bypassing typical Hydra damage-reduction passives.
Attacks 1 enemy. Heals this champion by 30% of the damage inflicted. Will then attack enemies under [Leech] debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | condition |
Places a 30% [Increase SPD] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns. Places a [True Fear] and a [Leech] debuff on all enemies for 2 turns. Grants an Extra Turn. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | all allies | |
| Increase C.DMG | buff | place | 30% | 100% | 100% | 2 | all allies |
| True Fear | debuff | place | 100% | 100% | 2 | all enemies | |
| Leech | debuff | place | 100% | 100% | 2 | all enemies |
Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking. Places a 100% [Heal Reduction] debuff for 2 turns. Also places two 15% [Continuous Heal] buffs on this champions for 3 turns. Damage increases by 50% against targets that have no buffs. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 100% | 100% | 2 | |
| Continuous Heal | buff | place | 15% | 100% | 100% | 3 |
Increases Ally ATK in Dungeons by 34%.