Martyr is a Legendary Spirit Defense champion from the Sacred Order, once considered the single best Legendary in the game during Raid's first year and still a top-tier pick today. Her kit combines strong debuffs with one of the rarest supportive tools available: a team-wide Counterattack buff.
Core Strengths & Abilities
Team Counterattack & Defense: Bastion of Faith (A2) grants the whole team a 60% Increase DEF buff and a 2-turn Counterattack buff, letting the team punch back hard during the Clan Boss's limited damage window before it enrages.
Defense Shred & Control: Suppression (A3) hits all enemies with a 50% Decrease ATK debuff and a Provoke, while her basic attack, Rush, applies a 60% Decrease DEF debuff at a 45% base chance that climbs to 75% once booked.
Key Weaknesses
No Longer Uncontested: Newer Legendaries have overtaken her in raw power, so while she remains a top-15 champion, she no longer automatically dominates every team slot the way she once did.
Martyr's highest ratings sit in Clan Boss and Fire Knight, where her team Counterattack and Decrease DEF combination still earn her MVP status alongside continued strength in Faction Wars.
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Damage +10% Level 7: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 45% | 75% | 2 |
Places a 60% [Increase DEF] buff and a [Counterattack] buff on all allies for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Counterattack | buff | place | 100% | 100% | 2 | all allies |
Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Places a [Provoke] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 100% | 100% | 2 | |
| Provoke | debuff | place | 100% | 100% | 1 |