Marquis is a Rare Void Defense champion from the Demonspawn faction, a jailer whose paralytic touch offers modest crowd control without much else to distinguish him. He functions best as a stopgap rather than a long-term roster piece.
Core Strengths & Abilities
Self-Sustaining Counterattack: Infernal Skill (A2) places a Counterattack buff and a 15% Continuous Heal on himself, letting his basic attack, Skewer, follow up with a 15% Decrease SPD debuff on critical hits, which can upgrade to 30% with the Nature's Bounty blessing.
Sleep Control: Paralyzing Bolts (A3) hits all enemies with a 35% chance to apply an unremovable Sleep debuff for 1 turn, offering basic AoE crowd control.
Key Weaknesses
Thin Overall Utility: Outside of a specific Iron Twins niche, his ratings stay low across nearly every mode, reflecting a kit that doesn't offer much beyond his Decrease SPD loop.
His self-reapplying Decrease SPD makes Marquis a workable pick for early Iron Twins Fortress progression, where preventing Turn Meter boosts from ally buffs has real value, but he otherwise belongs in early Faction Wars filler duty.
Attacks 1 enemy. If the hit is critical, places a 15% [Decrease SPD] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 15% | 100% | 100% |
Places a [Counterattack] buff and a 15% [Continuous Heal] buff on this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Counterattack | buff | place | 100% | 100% | self | ||
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | self |
Attacks all enemies. Has a 35% of placing a [Sleep] places for 1 turn. This debuff cannot be removed. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 100% | 100% | 1 |