Marauder is a Rare Spirit HP champion from the Shadowkin faction, notable as the second Rare ever added to that faction's ranks. He leans on scattered control chances to smooth over enemy waves rather than delivering any guaranteed lockdown.
Core Strengths & Abilities
Provoke Utility: His passive, Roaring Challenge, has a 50% chance (75% booked) to place a 1-turn Provoke debuff while also shielding himself for 20% MAX HP and granting allies a 15% Reflect Damage buff, useful against tedious single targets like The Magma Dragon or The Head of Decay.
Wave Control: Reckless Sweep (A2) hits all enemies with a 50% chance (75% booked) to apply a 25% Decrease ATK debuff, softening incoming damage across a whole wave.
Key Weaknesses
Inconsistent Stun: His basic attack's Stun chance sits at only 15% (30% booked), far too low to serve as a reliable control tool on its own.
Marauder's strongest rating by far is in Fire Knight, where his Provoke utility finds its clearest home, while the rest of his profile remains suited only to early Faction Wars filler.
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 15% | 30% | 1 |
Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 50% | 75% | 2 |
Has a 50% chance of placing a [Provoke] debuff for 1 turn. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP. Also places a 15% [Reflect Damage] buff on all allies except this Champion for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 50% | 75% | 1 | ||
| Shield | buff | place | 100% | 100% | 2 | self | |
| Reflect Damage | buff | place | 15% | 100% | 100% | 2 | all allies |