Maeve is an Epic Force Attack champion from the Barbarians faction with a niche, conditional control kit built around chaining Sleep into Stun.
Core Strengths & Abilities
Conditional 2-Turn Stun: Her A2, Slobber Knocker, attacks a single enemy and places a 1-turn Stun — extending to a full 2-turn Stun only if the target is already under Sleep, making the strong version highly situational to set up.
Sleep with Extra Turn: Her A1, Stupefy, has a 60% chance (70% booked) of placing a 1-turn Sleep debuff, and a further 50% chance (60% booked) of granting herself an Extra Turn if Sleep lands — the setup piece for her Stun combo.
Permanent Kill: Her A3, And Stay Down, attacks a single enemy, and any enemy killed by this skill cannot be revived, giving her value against encounters like Ice Golem.
Key Weaknesses
Weak Against Hydra and Iron Twins: Her Hydra (2) and Iron Twins (2) ratings show her conditional control kit has little use there, and her overall impact is limited by how hard her key combo is to land consistently.
Maeve rates best in Ice Golem (7), with her Block Revive nuke giving her situational use there and in Faction Wars and Arena.
Attacks 1 enemy. Has a 60% chance of placing a [Sleep] debuff for 1 turn. Has a 50% chance of granting an Extra Turn if the [Sleep] debuff is placed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 60% | 70% | 1 | ||
| Sleep | debuff | place | 50% | 60% |
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Places a [Stun] debuff for 2 turns if the target is under a [Sleep] debuff Level 2: Damage +5 Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 100% | 100% | 1 | ||
| Stun | debuff | place | 100% | 100% | 2 | one enemy | |
| Sleep | debuff | place | 100% | 100% | one enemy |
Attacks 1 enemy. Enemies killed by this skill cannot revived. Level 2: Damage +5% Level 3: Damage +5% Level 4: Cooldown -1 Level 5: Cooldown -1