Lysanthir Beastbane is a Legendary Spirit Defence champion from the High Elves, a tournament champion known as "The Survivalist" who lost his sight to the Hydra and now hunts it by sound alone. His kit is built to counter Hydra mechanics while remaining broadly useful elsewhere.
Core Strengths & Abilities
Life Barrier and Ally Protection Piercing: His passive, Survivalist Supreme, ignores Life Barrier and Ally Protection buffs entirely, letting him free allies from Digestion under Head of Decay's shield and improving Hydra run consistency; it also grants him 5% DEF per active buff, stacking up to 50%.
AoE Slow and Weaken: His A3, Runed Snares, hits all enemies twice, each hit carrying a 75% chance (100% booked) of a 30% Decrease SPD debuff and a 25% Weaken debuff for 2 turns, applying these before the attack against Hexed targets so they land even on a miss.
Repeatable Counterattack Nuke: His A2, Wiley Hunter, hits a single enemy twice with a 20% chance to repeat, and becomes his default skill when counterattacking or teaming up with allies, with damage rising 10% for each ally devoured (stacking to 50%) — useful for chewing through Hydra heads quickly.
Key Weaknesses
Modest Clan Boss Value: His Clan Boss rating (6) trails well behind his Hydra (9) and other 7-8 scores, suggesting his kit's Hydra-specific tools don't carry over as strongly there.
Lysanthir rates highest in Hydra (9), with strong 8s across Amius, Chimera, Fire Knight, Ice Golem, and Spider, making him a premier Hydra specialist with solid all-around value.
Attacks 1 enemy 2 times. The first hit has a 75% chance to place a [Hex] debuff on the target for 2 turns. Places a 30% [Increase C.DMG] buff on this Champion for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Damage +10% Level 5: Buff/Debuff chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Hex | debuff | place | 75% | 100% | 2 | one enemy | |
| Increase C.DMG | buff | place | 30% | 100% | 100% | 2 | self |
Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. When this Champion counterattacks or teams up with allies to attack an enemy, will use this skill instead of their default skill. The damage inflicted with this skill increases by 10% each time an ally is devoured [stacks up to 50%]. Level 2: Damage +20% Level 3: Cooldown -1 Level 4: Cooldown -1
Attacks all enemies 2 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. If a target is under a [Hex] debuff, places these debuffs before attacking. Level 2: Damage +20% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 75% | 100% | 2 | |
| Weaken | debuff | place | 25% | 75% | 100% | 2 | |
| Hex | debuff | condition |
Will ignore [Life Barrier] and [Ally Protection] buffs. Increases this Champion’s DEF by 5% for each active buff on this Champion [stacks up to 50%].
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Life Barrier | buff | ignore | |||||
| Ally Protection | buff | ignore |