Lydia the Deathsiren is a Legendary Void Support champion from the Dark Elves faction, earned exclusively by completing every stage of Faction Wars on Normal with 3 stars — she cannot be summoned from shards, making her one of Raid's most prestigious rewards. She excels across nearly every corner of the game.
Core Strengths & Abilities
AoE Debuff and Buff Combo: Her A2, Siren's Wail, attacks all enemies with a 75% chance (100% booked) of placing a 60% Decrease DEF debuff and a 25% Weaken debuff for 2 turns, while unconditionally granting all allies a 25% Strengthen buff and a 30% Increase SPD buff for 2 turns.
Revive Denial Passive: Her passive, Death Hold, on a 7-turn booked cooldown, denies enemy revives outright, and if she's alive when this triggers she instead revives all dead allies at 50% HP and Turn Meter (or grants herself an Extra Turn if none are dead) — ignoring Block Revive entirely, making her exceptional against revive-heavy fights like Frost Spider.
Skill and Buff Lockdown: Her A3, Nullification, hits a single enemy twice, the first hit having a 75% chance (100% booked) of Poison Sensitivity, the second a 75% chance (100% booked) of Block Buffs and Block Cooldown Skills — strong against bosses like Chimera.
Key Weaknesses
Comparatively Lower Fire Knight and Amius Value: Her Fire Knight (8) and Amius (8) ratings, while still strong, are her lowest scores next to a run of perfect 10s elsewhere.
Lydia rates a maximum 10 in Chimera, Clan Boss, Dragon, Hydra, Ice Golem, Spider, and overall user score, making her a near-universal staple across Doom Tower, Clan Boss, Dungeons, and beyond.
[Active Effect] Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn. [Passive Effect] Attacks enemy Champions with this Skill whenever they place a [Freeze], [Stun], Fear], [True Fear], [Petrification] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], Fear], [True Fear], [Petrification] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | place | 75% | 100% | 1 | ||
| Poison Sensitivity | debuff | condition | 75% | 100% | |||
| Freeze | debuff | place | 100% | 100% | |||
| Stun | debuff | place | 100% | 100% | |||
| True Fear | debuff | place | 100% | 100% | |||
| Petrification | debuff | place | 100% | 100% | |||
| Freeze | debuff | condition | |||||
| Stun | debuff | place | 100% | 100% | |||
| True Fear | debuff | place | 100% | 100% | |||
| Petrification | debuff | place | 100% | 100% |
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 | |
| Weaken | debuff | place | 25% | 75% | 100% | 2 | |
| Strengthen | buff | place | 25% | 100% | 100% | 2 | all allies |
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Cooldown Skills] debuff or 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison Sensitivity | debuff | place | 25% | 75% | 100% | 2 | |
| Block Buffs | debuff | place | 75% | 100% | |||
| Block Cooldown Skills | debuff | place | 75% | 100% |
Denies enemy revive attempts. This works even if this champion is dead. If this champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this champion is dead when enemy revive is denied, revives this champion with 50% HP and 50% Turn Meter. This skill will ignore Block Revive. Level 2: Cooldown -1 Level 3: Cooldown -1