Luria is an Epic Spirit Attack champion from the Dark Elves faction, a fear-inducing crowd controller who blends Freeze, buff disruption, and utility debuffs into a single kit.
Core Strengths & Abilities
AoE Freeze with Permanent Kills: Her A2, Mark of Fear, attacks all enemies with a 50% chance (75% booked) of placing a 1-turn Freeze debuff, and any enemy killed by the attack cannot be revived — strong for controlling waves before permanently clearing weakened targets.
Buff Removal and Lockdown: Her A3, Hex, attacks a single enemy, removes all their buffs, and has an 80% chance (100% booked) of placing a 2-turn Block Buffs debuff, making her especially effective against buff-heavy encounters like Isheth and Tauraze in Grim Forest.
Flexible Utility Debuffs: Her A1 has a 50% chance (65% booked) of placing one of Decrease DEF, Heal Reduction, or Decrease SPD for 2 turns, becoming more consistent when paired with Ally Attack or Counterattack allies.
Key Weaknesses
Weak in Clan Boss and Iron Twins: Her Clan Boss (4), Hydra (4), and Iron Twins (4) ratings trail well behind her Ice Golem performance.
Luria rates best in Ice Golem (8), with solid 6–7s across Chimera, Arena, Fire Knight, and Spider, making her a strong pick for buff-heavy encounters and wave control.
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff OR a 100% [Heal Reduction] debuff OR a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Damage +10% Level 7: Buff/Debuff Chance
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 50% | 65% | ||
| Heal Reduction | debuff | place | 100% | 50% | 65% | 2 | |
| Decrease SPD | debuff | place | 30% | 50% | 65% | 2 |
Attacks all enemies. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Enemies killed by this skill cannot be revived. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Damage +10% Level 6: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 50% | 75% | 1 |
Attacks 1 enemy. Removes all buffs. Also has an 80% chance of placing a [Block Buffs] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 80% | 100% | 2 |