Losan K'Leth is a Legendary Force Defence champion, the grand protector of the Knight Revenant faction who wields an Astropic Axe to draw life from foes. His kit revolves around HP and Turn Meter manipulation, debuff transfer, and counterattack synergy, with much greater power unlocked alongside fellow Revenants.
Core Strengths & Abilities
HP and Turn Meter Equalization: His A2, Spirit Calculus, raises all allies' HP and Turn Meter to match the highest among them while dropping all enemies' HP and Turn Meter to match the lowest, then places Taunt on himself for 2 turns on a 5-turn booked cooldown — sustaining his team while destabilizing enemies.
Counterattack Debuff Transfer: His A3, Finality Disc, replaces his default counterattack, transferring all his own debuffs to the target while healing him 10% of MAX HP per debuff transferred — useful even without unity for sending Poisons back onto bosses like Dragon.
Damage-Triggered Block Damage: His passive grants himself a 1-turn Block Damage buff whenever he loses 25% or more HP in a single hit, making him difficult to burst down.
Key Weaknesses
Weaken Reliability: His A1's Weaken debuff has an 80% base chance (100% booked, unresistible against prior attackers), and much of his strongest utility (buff removal, True Fear, ignore-DEF reduction) requires stacking multiple Knight Revenant allies to unlock.
Losan rates a maximum 10 in Amius and Dragon, with strong 8s in Chimera and Hydra, making him a resilient protector especially powerful when built around a Knight Revenant unity team.
Attacks 1 enemy. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. This debuff cannot be resisted if the target has attacked this Champion before the turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 80% | 100% | 2 |
The HP levels of all allies will be brought up to the level of the ally with the highest HP. The Turn Meter levels of all allies will be brought up to the level of the ally with the highest Turn Meter. The HP levels of all enemies will be brought down to the level of the enemy with the lowest HP. The Turn Meter levels of all enemies will be brought down to the level of the enemy with the lowest Turn Meter. Then places a [Taunt] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Taunt | buff | place | 100% | 100% | 2 | self |
Attacks 1 enemy. Before attacking, transfers all debuffs from this Champion to the target and heals this Champion by 10% of their MAX HP. Heals by an additional 10% of their MAX HP for each debuff transferred. Will always use this skill instead of the default skill when counterattacking. Knights Revenant Unity 1 Faction ally: Before attacking, also removes all buffs from the target enemy. This effects cannot be resisted if the target has attacked this Champion before this turn. 2 Faction allies: Will attack all remaining enemies with less than 30% HP. This attack will ignore 100% of each target’s DEF, and cannot be critical. 3 Faction allies: This skill deals 100% more damage to enemies who have attacked this Champion before this turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
Every time this Champion loses 25% HP or more from a single hit, places a [Block Damage] buff on this Champion for 1 turn. Knights Revenant Unity 1 Faction ally: When attacked, has a 15% chance of placing a [True Fear] debuff on the attacker for 1 turn. This debuff cannot be resisted. 2 Faction allies: Ignore DEF effects against this Champion are decreased by 100% 3 Faction allies: When attacked, has a 20% chance of activating an [Instant Turn] effects on this Champion. Occurs once per skill.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | place | 100% | 100% | 1 | self | |
| True Fear | debuff | place | 15% | 15% | 1 | ||
| Instant Turn | buff | condition | 20% | 20% | self |