Lord Shazar is a Legendary Spirit Attack champion from the Demonspawn faction, holding one of the fastest Arena speed leads in the game. His kit revolves around Bomb debuffs that scale with his own attack stat.
Core Strengths & Abilities
AoE Bomb Detonation: His A3, Cruel Fate, attacks all enemies with a 75% chance (100% booked) of placing 2 Bomb debuffs that detonate after 2 turns — shortened to 1 turn on a critical hit — making high ATK, Crit Rate, and Accuracy all valuable on his build.
Guaranteed Buff and Extra Turn: His A2, Everlasting Fury, grants himself an unremovable 50% Increase ATK buff and a Block Debuffs buff for 2 turns, then grants an Extra Turn, letting him chain into more actions.
Debuff-Scaling Basic: His A1, Damnation, hits a single enemy 3 times with damage rising 15% for every debuff already on the target, rewarding him for following up his own Bombs or allied debuffs.
Key Weaknesses
Poor Iron Twins and Spider Fit: His Iron Twins (2) and Spider (2) ratings are far below his Arena and Fire Knight scores, and his Bomb multipliers remain below the average for top Arena bombers even after a 2022 buff.
Shazar rates highest in Arena (9), with solid Clan Boss (8) and Fire Knight (8) value, making him best suited for Arena speed-lead compositions and manual unkillable Clan Boss teams.
Attacks 1 enemy 3 times. Damage increases by 15% for each debuff on the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Places a 50% [Increase ATK] buff on this champion for 2 turns. This buff cannot be removed. Places a [Block Debuffs] buff on this champion for 2 turns. Grants an Extra Turn. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | self |
| Block Debuffs | buff | place | 100% | 100% | 2 | self |
Attacks all enemies. Has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns. Decreases the detonation countdown by 1 turn if this attack is critical. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Damage +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Bomb | debuff | place | 75% | 100% |