Lodric Falconheart is an Epic Spirit HP champion from the Sacred Order, added in February 2021 as part of the Astralon fusion event for Valentines. He's a flexible protector whose kit can be tuned toward either Clan Boss or Borgoth, the Scarab King depending on which cooldown you prioritize.
Core Strengths & Abilities
Cleanse and Protect: His A2, Hold Out, removes all debuffs from one ally and places a 50% Ally Protection buff for 2 turns on a 3-turn booked cooldown, giving him reliable single-target rescue utility.
Team Shield: His A3, Falcon's Wings, places a Shield on all allies for 2 turns equal to 20% of his MAX HP (scaling higher with skill levels), on a cooldown that books down to 2 turns — ideal for Borgoth's timing needs — or can be kept at 3 turns for steadier Clan Boss use.
Attack Debuff: His A1 has a 40% chance (60% booked) of placing a 50% Decrease ATK debuff for 2 turns on a single target, softening incoming damage.
Key Weaknesses
Middling Damage Content: His Dragon (4) and Fire Knight (4) ratings trail well behind his defensive-oriented scores, showing his kit contributes little where raw damage matters most.
Lodric rates strongest in Ice Golem (8) and Clan Boss (7), making him a solid protective pick for Clan Boss, Faction Wars, and Dungeons.
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 40% | 60% | 2 |
Cooldown : 4 Removes all debuffs from one ally, then places a 50% [Ally Protection] buff on that ally for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | one ally |
Places (Shield) buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP. Level 2: Shield +5% Level 3: Shield +5% Level 4: Shield +5% Level 5: Shield +5% Level 6: Cooldown -1 Level 7: Cooldown -1
Increases Ally HP in the Doom Tower by 25%