Lightsworn is an Epic Void Defence champion from the Sacred Order, a durable support who mixes crowd control debuffs with team-preserving buffs.
Core Strengths & Abilities
Multi-Hit Turn Meter Control: His A1, Teardown, attacks a single enemy 3 times and reduces their Turn Meter by 10% on each cast, giving him consistent tempo disruption on his basic attack alone.
Weakening Debuffs: His A2, Brutality, attacks a single enemy and places a 50% Decrease ATK debuff plus a 30% Decrease SPD debuff for 2 turns on a 3-turn booked cooldown, slowing down and softening enemy damage dealers.
Team Survivability: His A3, Indomitable, places a 60% Increase DEF buff and a Revive On Death buff on all allies for 2 turns on a 4-turn booked cooldown, giving the whole team a safety net against wipes.
Key Weaknesses
Weak Against Amius: His Amius rating (3) is far below the rest of his kit, suggesting his defensive buffs and debuffs don't hold up well there.
Lightsworn rates strongest in Fire Knight (9), with solid 6–7s across Clan Boss, Chimera, Iron Twins, Ice Golem, and Spider, making him a dependable support for Clan Boss, Faction Wars, and Dungeons.
Attacks 1 enemy 3 times. Decreases the target’s Turn Meter by 10% Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10%
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 100% | 100% | 2 | |
| Decrease SPD | debuff | place | 30% | 100% | 100% | 2 |
Places a 60% [Increase DEF] buff and a [Revive On Death] buff on all allies for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Revive On Death | buff | place | 100% | 100% | 2 | all allies |