Lemure is an Uncommon Magic HP champion from the Demonspawn faction, a low-impact early-game filler with almost nothing beyond a single trick. He's really only worth touching for the earliest stages of progression.
Core Strengths & Abilities
Single-Target Bomb: His A2, Dark Burst, attacks one enemy with a 60% chance — 70% once booked — of placing a Bomb that detonates for damage after 3 turns, on a 4-turn cooldown that books down no further.
Basic Multi-Hit: His A1, Vicious Swipe, attacks a single enemy twice with no attached effects, giving him a bit of consistent chip damage between Bomb casts.
Key Weaknesses
No Team Utility: Lemure brings no buffs, healing, or debuffs beyond the Bomb, and his ratings sit at 1–2 across nearly every major mode, reflecting a kit with essentially no scaling value.
Lemure belongs only in early Faction Wars progression as a slot-filler, with no real home in Clan Boss, Arena, or endgame Dungeons.
Attacks 1 enemy 2 times. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5%
Attacks 1 enemy. Has a 60% chance of placing a [Bomb] that detonates in 3 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Bomb | debuff | place | 60% | 70% |