Legate Teox is a Legendary Spirit Attack champion from the Lizardmen faction, a devastating damage dealer whose power and his allies' safety scale with the debuffs stacked on enemies.
Core Strengths & Abilities
Debuff-Scaling Damage: His A2, Draconic Retribution, hits a single enemy 3 times, with each hit ignoring 10% of the target's DEF and boosting his own ATK by 10% (stacking up to 50% each), and grants an Extra Turn if the attack kills, on a 4-turn cooldown that books to 3.
Faction Unity Scaling: His A3, Wrath Of The Legion, is an AoE that buffs himself with 50% Increase ATK and 30% Increase C.DMG before attacking, adding an extra hit against any debuffed enemy; with 2 Lizardmen allies present, killing a debuffed enemy places Block Revive, and with all 3 he deals 20% more damage per enemy debuff (stacking to 100%).
Ally-Enabling Basic Attack: His A1, Guerrilla Tactics, hits twice and pulls in the ally with the highest C.DMG to join the attack, dealing 10% more damage per debuff on the target (stacking up to 100%).
Key Weaknesses
Debuffer Dependent: Nearly every damage and turn-gain mechanic in his kit requires enemies to already be debuffed, so he underperforms without a dedicated debuffer on the team, and his Iron Twins and Spider ratings both lag behind his top scores.
Full Power Requires Faction Investment: His best defensive and offensive scaling (Sheep immunity, damage reduction, Block Revive) only unlocks with 2-3 Lizardmen allies on the team, limiting his ceiling outside a dedicated faction comp.
Legate Teox is a top-tier pick for Chimera, Dragon, Hydra, and Arena, and a strong all-around choice for Clan Boss and Fire Knight when paired with debuffers.
Attacks 1 enemy 2 times. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by this Champion and the ally joining the attack will be increased by 10% for each debuff on the target (stacks up to 100%). Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10%
Attacks 1 enemy 3 times. Each hit will ignore 10% of the target’s DEF for each debuff on the target (stacks up to 50%). Each hit will also increase this Champion’s ATK by 10% (stacks up to 50%). Grants an Extra Turn if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
Attacks all enemies. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Places an extra hit on enemies under any debuffs. Faction Unity: 1 Faction ally: Will ignore [Strengthen], [Ally Protection], and [Shield] buffs. 2 Faction allies: If enemies are killed by this skill while under a debuff, places a [Block Revive] debuff on them. 3 Faction allies: Deals 20% more damage for each debuff on each enemy (stacks up to 100%). Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | ||
| Strengthen | buff | ignore | |||||
| Ally Protection | buff | ignore | |||||
| Shield | buff | ignore | |||||
| Block Revive | debuff | place | 100% | 100% |
Fills this Champion’s Turn Meter by 5% whenever an enemy or an ally receives a debuff. Faction Unity: 1 Faction ally: Has a 25% chance to counterattack whenever an ally is attacked by an enemy under a debuff. If there are multiple Champions on the team with this skill, this effect will only activate once. 2 Faction allies: Decreases the damage this Champion receives from enemies under debuffs by 50%, and the damage allies receive from enemies under debuffs by 20%. 3 Faction allies: All allies are immune to [Sheep] debuffs.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sheep | debuff | immune | all allies |