Lady Mikage is the permanent Mythical Fusion champion of the Shadowkin faction, an eight-legged nightmare rising from the shadow realm of Yakai. Her Metamorph mechanic lets her swap between a team-buffing base form and a crowd-controlling arachnid alternate form, making her a versatile asset across PvE, Arena, and wave content.
Core Strengths & Abilities
Team Attack & Buff Amplification: Her A3, Imperial Decree, places a 50% Increase ATK and 30% Increase C.DMG buff on all allies for 2 turns before launching a full-team Ally Attack using everyone's default skills, on a 5-turn cooldown that books to 4.
Buff/Debuff Duration Control: Her A2, Silkensnare, is a 3-turn-cooldown AoE that shortens enemy buffs and ally debuffs by 1 turn while extending enemy debuffs and ally buffs by 1 turn, giving her universal value in Clan Boss, Hydra, and Arena.
Metamorph & Passive Protection: Her A4, Metamorph, transforms her into the alternate form and grants an Extra Turn on a 4-turn cooldown, unlocking single-target Sleep, AoE Stuns, and more Turn Meter reduction; meanwhile her passive, Will Of The Mikage, cleanses all debuffs from her highest-ATK ally at the start of her turn.
Key Weaknesses
Split Focus Between Forms: Because her strongest control tools live in the alternate form, she needs a turn spent Metamorphing before she can lock down enemies, and her Iron Twins and Clan Boss ratings sit noticeably below her Arena and Spider scores.
Lady Mikage is a top pick for Arena and Spider, with strong showings in Fire Knight, Dragon, and Ice Golem thanks to her mix of Turn Meter control, buff extension, and team-wide offense.
Attacks 1 enemy with 1 random ally from the Shadowkin Faction. The ally joining the attack will use their default skill. Places a [Shield] buff equal to 10% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns. Level 2: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | self |
Attacks all enemies. Decreases the duration of all enemy buffs and all ally debuffs by 1 turn. Then, increases the duration of all enemy debuffs and all ally buffs by 1 turn. Level 2: Damage +20% Level 3: Ignore Resistance +20%
Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up with all allies to attack a single enemy. The allies joining the attack will use their default skills. level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | all allies | |
| Increase C.DMG | buff | place | 30% | 100% | 100% | 2 | all allies |
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
At the start of this Champion’s turn, removes all debuffs from the ally with the highest ATK.