Kytis is an Epic Spirit Attack champion from the Knight Revenant Faction, often described as a poor man's Trunda for his ability to shred an enemy wave when set up correctly. He's a mid-tier damage dealer with a few standout tools rather than an all-around star.
Core Strengths & Abilities
Heal Reduction Opener: His A1, Soul Reaper, carries an 85% chance (100% booked) of applying a 100% Heal Reduction debuff for 2 turns, making him notably useful against Fire Knight's healing-reliant fight.
Multi-Hit Burst: His A2, Spikes, buffs his own ATK by 50% for 2 turns then unleashes 4 random hits that crit automatically against any buffed target, on a 6-turn cooldown reduced to 4 once booked, giving him hard-hitting burst against buffed enemy waves.
Execute-Style Finisher: His A3, Bleeding Wounds, is a secret skill that unlocks once Kytis has lost 50% of his own HP, then hits all enemies twice with damage that scales the lower his HP falls, on a 4-turn cooldown.
Key Weaknesses
Narrow Application: His ratings are weak outside Arena and Fire Knight, particularly in Chimera and Iron Twins, where his multi-hit and heal reduction tools have little to offer.
Kytis is best suited to Arena wave-clearing and Faction Wars, with solid secondary value against Fire Knight thanks to his heal reduction.
Attacks 1 enemy. Has an 85% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 85% | 100% | 2 |
Places a 50% [Increase ATK] buff on this champion for 2 turns, then attacks 4 times at random. The attacks will be critical if the target has any buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | self |
Attacks all enemies 2 times. Damage increases according to the amount of HP this champion has lost. This is a secret skill and only becomes available when this champion has lost 50% of their HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10%