Krisk the Ageless is a Legendary Void Defense champion from the Lizardmen faction, widely regarded as one of the best champions in Raid: Shadow Legends. His kit combines elite tanking, team-wide control, and support, letting him anchor teams across virtually every area of the game.
Core Strengths & Abilities
Elite Tanking and Team Protection: His passive, Might of Ages, places a Shield on all allies each round equal to 50% of his own MAX HP, and has a 75% chance (100% once booked) to place a 60% Decrease DEF and a 50% Decrease ATK debuff on any attacker for 1 turn. His A3, Invincible Shell, places Provoke on all enemies for 1 turn, a 60% Increase DEF buff on himself, and a 30% Increase SPD buff on all allies — all on a 5-turn cooldown that books down to 3.
Turn Meter and Ally Protection: His A2, Centuried Vigor, is an AoE hit that places a 50% Ally Protection buff on all allies except himself, grants himself Continuous Heal, and extends all ally buff durations by 1 turn, on a cooldown booking to 3 turns.
Key Weaknesses
Setup Turns: His strongest effects (Provoke, Ally Protection, Shield) require cycling through multiple abilities each round, so his best defensive value depends on consistent uptime rather than a single button.
Fire Knight Ceiling: While elite almost everywhere, his Fire Knight rating trails his other ratings slightly, as his control-heavy kit translates less directly there.
Krisk anchors some of the strongest Clan Boss compositions in the game (including one-key Ultra Nightmare runs), and is equally dominant in Chimera's Lair, Hydra, Ice Golem, and Iron Twins as a tank, controller, and support all in one.
Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 30% | 50% | 2 |
Attacks all enemies. Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Places two 15% [Continuous Heal] buffs on this champion for 1 turn. Increases the duration of all ally buffs by 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 | self |
Places a [Provoke] debuff on all enemies for 1 turn. Places a 60% [Increase DEF] buff on this champion for 2 turns. Places a 30% [Increase SPD] buff on all allies except this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 100% | 100% | 1 | all enemies | |
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | self |
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
At the start of each round, places a [Shield] buff on all allies for 2 turns equal to 50% of this champion’s MAX HP. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease] ATK debuff on the attacker for 1 turn when hit. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 | all allies | |
| Decrease DEF | debuff | place | 60% | 75% | 100% | ||
| Decrease | debuff | place | 50% | 75% | 100% | 1 |