Klodd Beastfeeder is a cycloptic mountain troll of the Ogryn Tribes who joined Raid during the Valentine 2021 Fusion Event. This Epic Magic HP champion brings a versatile support kit built around Clan Boss crit mitigation and team-wide accuracy and speed tuning.
Core Strengths & Abilities
Speed Tuning and Accuracy Support: His A3, Beast Escape, places a 30% Increase SPD buff and a 50% Increase ACC buff on all allies for 2 turns on a 5-turn cooldown (3 booked), enabling popular 2:1 speed-tune compositions while easing accuracy requirements for the whole team.
Crit Rate Mitigation: His A1 carries a 30% chance (50% booked) to place a 30% Decrease C.RATE debuff for 2 turns, helping smooth out bad crit RNG during long Clan Boss battles.
Team Shielding: His A2, Get Behind Me, places a Shield on all allies equal to 20% of his MAX HP for 2 turns on a 4-turn cooldown (3 booked), offering a reliable layer of protection useful in Faction Wars and against counterattacking bosses like the Scarab King.
Key Weaknesses
Low Base Proc Chances: His only debuff, Decrease C.RATE, starts at just 30% chance without books, making him unreliable for crit mitigation until leveled and booked.
Limited Offensive Presence: Klodd's kit is almost entirely supportive, with a passive that only heals the lowest-HP ally by 10% — he brings no significant damage or hard control, reflected in his modest Amius and Iron Twins ratings.
Klodd fits best as a Clan Boss support champion and a flexible speed-tune or accuracy enabler across Doom Tower, Faction Wars, and general PvE progression.
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease C.RATE] debuff for 2 turns Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease C.RATE | debuff | place | 30% | 30% | 50% | 2 |
Places a [Shield] buff on all allies equal to 20% of this champion’s MAX HP for 2 turns. Level 2: Shield +5% Level 3: Shield +10% Level 4: Shield +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | all allies |
Places a 30% [Increase SPD] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | all allies |
Heals the ally with the lowest HP by 10% of their MAX HP at the start of this champion’s turn.