King Gallcobar is an elder watcher of the Sylvan Wood tribe, a Legendary Magic support who joined Raid with the Sylvan Watchers in Patch 6.20 (October 2022). Since his buffs, he's become a much stronger Poison-focused champion who thrives against buff-heavy enemies.
Core Strengths & Abilities
Poison Setup via Buff Removal: His A2, Vitriolic Thorns, hits all enemies with an 80% chance (100% booked) to strip all buffs, placing a 5% Poison debuff for 2 turns per buff removed, plus an 80% chance (100% booked) to apply Block Buffs for 1 turn — all on a 4-turn cooldown (3 booked), making it devastating against buff-reliant foes.
Passive Poison Detonation: His passive instantly activates one Poison stack whenever an enemy under Poison attacks an ally protected by his Shield, letting Gallcobar wear enemies down purely through their own actions.
Cleanse and Shield Protection: His A3, Hypertrophy, cleanses all debuffs from allies, grants a Continuous Heal per debuff removed, and places a Shield worth 25% of his MAX HP on the team on a 5-turn cooldown (3 booked); his A1 further reinforces the lowest-HP ally with an additional Shield, sustaining the loop that empowers his passive.
Key Weaknesses
Conditional Passive: The passive's damage relies entirely on enemies choosing to attack Shielded allies, so its output can be inconsistent against AI that targets differently or against single, high-priority boss threats.
Weaker Against Non-Poison Content: His moderate Fire Knight and Spider ratings suggest his kit loses potency in encounters that don't reward sustained Poison pressure or buff removal.
Gallcobar excels in Dragon, Ice Golem, and other Poison-vulnerable or buff-heavy encounters, making him a strong pick for PvE progression and debuff-heavy Doom Tower floors.
Attacks 1 enemy. Places a [Shield] buff for 2 turns on the ally with the lowest HP. The value of the [Shield] is equal to 15% of the ally’s MAX HP Level 2: Damage +10% Level 3: Shield +10% Level 4: Damage +10% Level 5: Shield +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 | ||
| Shield | buff | mention |
Attacks all enemies. Has an 80% chance of removing all buffs. Places a 5% [Poison] debuff for 2 turns on each enemy for every buff removed from them. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 100% | 100% | 2 | |
| Block Buffs | debuff | place | 80% | 100% | 1 | all enemies |
Removes all debuffs from all allies. Places a 15% [Continuous Heal] buff for 1 turn on each ally for every debuff removed from them. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to 25% of this Champion’s MAX HP Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 | |
| Shield | buff | place | 100% | 100% | 2 | all allies | |
| Shield | buff | mention | self |
Whenever an enemy under a [Poison] debuff attacks an ally under a [Shield] buff, instantly activates 1 [Poison] debuff on that enemy. Also instantly activates 1 [Continuous Heal] buff on the attacked ally.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | condition | |||||
| Shield | buff | condition | |||||
| Poison | debuff | place | 100% | 100% | |||
| Continuous Heal | buff | place | 100% | 100% |