Keeyra the Watcher is a Legendary Spirit Defence champion from the Dwarves faction, holding the key to a protection that watches over her allies even in her absence. Her thesis is a damage-absorption tank who punishes anyone attacking her protected allies, combining team-wide Ally Protection with reliable Decrease ATK and Decrease ACC debuffs.
Core Strengths & Abilities: Team Damage Mitigation: Coordinated Defense (A3, 5-turn cooldown, 3 turns booked) places a 50% Ally Protection buff on all allies except herself and a 60% Increase DEF buff on everyone, forming a strong defensive foundation for content like Clan Boss. Punishing Protected Allies' Attackers: Her passive, Besieger's Bane, places a 50% Decrease ATK debuff on any enemy that attacks an ally under Ally Protection — reinforced by her A1, Falling Star Crush, which independently carries a 50% (70% booked) chance to place the same debuff. Reliable Accuracy Denial: Smashing Spree (A2, AoE, 4-turn cooldown) carries a 75% (100% booked) chance to place a 50% Decrease ACC debuff for 2 turns, valuable against accuracy-sensitive bosses like Bommal the Dreadhorn.
Key Weaknesses: Her kit brings no direct damage scaling or crowd control beyond Decrease ATK/ACC, so she functions purely as a mitigation and support piece rather than a standalone damage or lockdown champion.
With excellent Clan Boss and Ice Golem ratings, Keeyra fits best as a durable Ally Protection tank for Clan Boss and general PvE progression where sustained damage mitigation matters most.
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 50% | 70% | 2 |
Attacks all enemies. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn. Also has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 75% | 100% | 2 |
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
Whenever an ally is attacked while under an [Ally Protection] buff, places a 50% [Decrease ATK] debuff on the attacker for 1 turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | condition | |||||
| Decrease ATK | debuff | place | 50% | 100% | 100% | 1 |