Kallia is an Epic Force Attack champion from the Barbarians faction, whose optional pairing with Atur offers only minor healing synergy rather than a build-defining combo. On her own, she sits in the average-to-decent range for an Epic, with a thesis centered on AoE Heal Reduction and sustained HP Burn damage rather than any single standout mechanic.
Core Strengths & Abilities: Heal Reduction Control: Curse of Nullity (A2, 4-turn cooldown, 3 turns once booked) is an AoE attack with a 75% (100% booked) chance to place a 100% Heal Reduction debuff for 2 turns, giving her real utility against healing-reliant bosses like Fire Knight and Amius. HP Burn Pressure: Both her A1 (Superheated Hammer, 30%/40% booked chance) and A3 (Flame Tempest, a 3-hit random attack with a guaranteed HP Burn on every hit) layer damage-over-time onto enemies, making her useful in prolonged fights such as Hydra. Patch 5.50 buffs improved both her damage output and debuff reliability, pushing her toward a viable nuker role.
Key Weaknesses: Kallia's low base defensive stats make her fragile and hard to keep alive without external protection, and outside of her Heal Reduction niche she lacks the crowd control or team utility that define top-tier Epics.
Her ratings point to Amius and Fire Knight as her strongest fits, making her a reasonable pick for progression content built around sustained damage and Heal Reduction rather than a long-term investment champion.
Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 20% of the damage inflicted when Atur is on the same team] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 30% | 40% | 2 |
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. [Heals this Champion by 10% of the damage inflicted when Atur is on the same team] Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 75% | 100% | 2 |
Attacks 3 times at random. Each hit has a 100% chance to apply [HP Burn] debuff for 2 turns. [Heals this Champion by 15% of the damage inflicted when Atur is on the same team] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | condition | 100% | 100% | 2 |