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Justiciar

Justiciar

Rare · Void · Defence · Sacred Order

Justiciar is a Rare Void champion from the Sacred Order faction. Despite wielding an oversized hammer, his kit fails to translate into meaningful damage or control, leaving him firmly outclassed.

Core Strengths & Abilities

Self-Buffing Defense: His A1, Hold the Line, attacks one enemy while increasing his own DEF by 3% per hit, up to 10 times in a single round, giving him some passive tankiness over the course of a fight.

Provoke Chance: A2, Contemptuous Blow, attacks one enemy with a 50% (75% once booked) chance to place a 1-turn Provoke, on a cooldown that drops to 2 once booked, offering minor single-target control.

Counterattack Passive: His Comeback passive triggers a counterattack using his default skill whenever he's hit critically, also shortening the target's buff durations by 1 turn.

Key Weaknesses

Minimal Damage and Short Control: His Provoke lasts only 1 turn even at full chance, and none of his skills scale meaningfully with investment, leaving him without the sustained control or damage output needed in any serious content.

His ratings are uniformly poor, with Iron Twins (1), Clan Boss (2), Chimera (2), Dragon (2), Arena (2), and Hydra (2) all near the floor, confirming he isn't worth books or masteries at any stage of the game.