Judicator is a Rare Spirit champion from the Sacred Order faction. His kit offers minor Turn Meter and Decrease DEF utility, but it falls well short of being worth long-term investment.
Core Strengths & Abilities
Turn Meter Denial: His A1, Bright Fury, attacks one enemy with a 20% chance to decrease their Turn Meter by 15%, giving him a small amount of tempo disruption on his basic attack.
Decrease DEF Support: A2, Undermine, attacks one enemy with a 50% (75% once booked) chance to place a 30% Decrease DEF debuff for 2 turns, on a cooldown that drops to 3 once booked, offering some damage-amplification support for a team.
Key Weaknesses
Low Impact Kit: His A3, Execution, is a plain single-target attack with only bonus critical damage and no added effects, and his overall kit lacks the AoE presence, control reliability, or damage ceiling to matter in most content.
His ratings are weak across the board, with Iron Twins (1), Clan Boss (2), Chimera (2), Dragon (2), Hydra (2), and Arena (3) all near the bottom of the scale, confirming he offers little value anywhere and books or masteries are better spent elsewhere.
Attacks 1 enemy. Has a 20% chance of decrease the target’s Turn Meter by 15%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 50% | 75% | 2 |
Attacks 1 enemy. This attack deals 30% extra C.DMG. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%